Nerfed/Nerfed.Runtime
max 567714a52d Profiler threading support, flame graph
Changed the profiler into a node based system for better data access, more overhead than the simple struct+depth info but can hold more detail and less post processing of data
Profiler now also profiles threads
Added some test profile tags
The profiler window now also has a FlameGraph
2024-10-20 23:17:41 +02:00
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Audio Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Components hierachy and parent child system updates 2024-10-15 00:41:45 +02:00
Graphics Unload resources before destroying device. 2024-07-20 00:45:16 +02:00
Gui - Added resource manager 2024-07-13 13:45:12 +02:00
Input gui events 2024-07-06 01:29:12 +02:00
Interop Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Libraries ecs and tranforms 2024-10-13 00:08:01 +02:00
Resource - Added resource manager 2024-07-13 13:45:12 +02:00
Systems Profiler threading support, flame graph 2024-10-20 23:17:41 +02:00
Util Profiler and LocalToWorldThreadedSystem 2024-10-19 23:41:05 +02:00
Video Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Window working on window handling 2024-07-10 23:18:56 +02:00
Assert.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Engine.cs Profiler and LocalToWorldThreadedSystem 2024-10-19 23:41:05 +02:00
FrameLimiterSettings.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Log.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Nerfed.Runtime.csproj ecs and tranforms 2024-10-13 00:08:01 +02:00
Nerfed.Runtime.csproj.DotSettings - Added resource manager 2024-07-13 13:45:12 +02:00
Profiler.cs Profiler threading support, flame graph 2024-10-20 23:17:41 +02:00
ProfilerVisualizer.cs Profiler threading support, flame graph 2024-10-20 23:17:41 +02:00