mirror of
https://github.com/maxartz15/MA_TextureAtlasser.git
synced 2025-06-30 05:46:06 +02:00
Restructured files and folders.
This commit is contained in:
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Export settigns are supposed to be here.
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fileFormatVersion: 2
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guid: 797d231c0151c5146a0da1482b480f43
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f8eb652100ecb804dae35d0cca727164, type: 3}
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m_Name: MA_DefaultExportSettings
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m_EditorClassIdentifier:
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canModify: 0
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modelExportSettings:
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modelFormat: 1
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replaceModel: 0
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uvFlipY: 1
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uvChannel: 0
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uvWrap: 1
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textureExportSettings:
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textureFormat: 1
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textureType: 0
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textureScaleMode: 0
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fileFormatVersion: 2
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guid: 3a4e7ee656413624ea3ac0ab666cc5f7
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f8eb652100ecb804dae35d0cca727164, type: 3}
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m_Name: MA_DefaultSpriteExportSettings
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m_EditorClassIdentifier:
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canModify: 0
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modelExportSettings:
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modelFormat: 0
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replaceModel: 0
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uvFlipY: 0
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uvChannel: 0
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uvWrap: 0
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textureExportSettings:
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textureFormat: 1
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textureType: 2
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textureScaleMode: 0
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f2a8020dc0b658447b53eec982e136f4
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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