#if UNITY_EDITOR

Added '#if UNITY_EDITOR' to all the scripts that should only run/be used in the editor.
This commit is contained in:
max
2019-05-04 13:29:02 +02:00
parent 7990f987dc
commit 78e4fb0ad1
19 changed files with 63 additions and 25 deletions

View File

@ -1,6 +1,7 @@
//Maxartz15
//Version 1.0
#if UNITY_EDITOR
using System;
using System.IO;
using System.Text;
@ -184,4 +185,5 @@ namespace MA_Mesh
public string name;
public string textureName;
}
}
}
#endif