mirror of
https://github.com/maxartz15/MA_TextureAtlasser.git
synced 2025-08-19 08:36:43 +02:00
#if UNITY_EDITOR
Added '#if UNITY_EDITOR' to all the scripts that should only run/be used in the editor.
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@@ -1,3 +1,4 @@
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#if UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -100,4 +101,5 @@ namespace MA_TextureAtlasserPro
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}
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}
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}
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}
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}
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#endif
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@@ -1,3 +1,4 @@
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#if UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -163,4 +164,5 @@ namespace MA_TextureAtlasserPro
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debugMode = isDebugging;
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}
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}
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}
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}
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#endif
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@@ -1,4 +1,5 @@
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using System.Collections;
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#if UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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@@ -22,4 +23,5 @@ namespace MA_TextureAtlasserPro
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public KeyCode removeQuadHotKey = KeyCode.R;
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public KeyCode duplicateHotKey = KeyCode.D;
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}
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}
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}
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#endif
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@@ -1,4 +1,5 @@
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using System.Collections;
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#if UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -17,3 +18,4 @@ namespace MA_TextureAtlasserPro
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public string name;
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}
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}
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#endif
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