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mirror of https://github.com/maxartz15/MA_TextureAtlasser.git synced 2025-04-04 16:35:45 +02:00

Update MA_TextureAtlasserProInspectorView.cs

This commit is contained in:
max 2021-04-03 17:09:27 +02:00
parent 5d112a2ced
commit 0933abdace

@ -109,7 +109,7 @@ namespace MA_TextureAtlasserPro
} }
SerializedProperty meshesSP = modelGroupsSP.GetArrayElementAtIndex(i).FindPropertyRelative("meshes"); SerializedProperty meshesSP = modelGroupsSP.GetArrayElementAtIndex(i).FindPropertyRelative("meshes");
#if UNITY_2020_2 #if UNITY_2020_2_OR_NEWER
#else #else
EditorGUILayout.PropertyField(meshesSP, false, GUILayout.ExpandWidth(false), GUILayout.MaxWidth(editorViewRect.width * 0.5f)); EditorGUILayout.PropertyField(meshesSP, false, GUILayout.ExpandWidth(false), GUILayout.MaxWidth(editorViewRect.width * 0.5f));
#endif #endif