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	Setup.
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		@@ -1,6 +1,6 @@
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using UnityEngine;
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using UnityEditor;
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namespace COMPANYNAME.PACKAGENAME.Editor
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namespace tech_art_outsource.vertex_animation.Editor
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{
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}
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@@ -1,7 +1,7 @@
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{
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    "name": "COMPANYNAME.PACKAGENAME.Editor",
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    "name": "tech_art_outsource.vertex_animation.Editor",
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    "references": [
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        "COMPANYNAME.PACKAGENAME"
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        "tech_art_outsource.vertex_animation"
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    ],
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    "includePlatforms": [
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        "Editor"
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