AnimatorSystems test.

P4 sync:
- LOD testing.
- AnimatorSystems test setup.
- AnimationTime and AnimationIndex per mesh.
- Vector encoding/decoding.
This commit is contained in:
max
2020-12-06 02:36:15 +01:00
parent 7c5e5ee0bb
commit b63ee2ff02
52 changed files with 8072 additions and 1548 deletions

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@ -1,6 +1,6 @@
using UnityEngine;
using UnityEngine;
using UnityEditor;
namespace tech_art_outsource.vertex_animation.Editor
namespace TAO.VertexAnimation.Editor
{
}

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@ -1,5 +1,5 @@
{
"name": "tech_art_outsource.vertex_animation.Editor",
"name": "TAO.VertexAnimation.Editor",
"references": [
"tech_art_outsource.vertex_animation"
],
@ -12,5 +12,6 @@
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": []
"versionDefines": [],
"noEngineReferences": false
}