mirror of
https://github.com/maxartz15/VertexAnimation.git
synced 2025-06-12 22:39:56 +02:00
Auto fill, const asset store name
Auto fill, const asset store name.
This commit is contained in:
@ -1,6 +0,0 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace TAO.VertexAnimation.Editor
|
||||
{
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a3fe61ae09e60f488649e570a04e071
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -176,6 +176,11 @@ namespace TAO.VertexAnimation.Editor
|
||||
{
|
||||
animationPages.InsertArrayElementAtIndex(animationPages.arraySize);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("auto fill", EditorStyles.miniButton))
|
||||
{
|
||||
animationBook.AutoFill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user