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				https://github.com/maxartz15/VertexAnimation.git
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	Auto fill, const asset store name
Auto fill, const asset store name.
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		@@ -1,6 +0,0 @@
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using UnityEngine;
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using UnityEditor;
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namespace TAO.VertexAnimation.Editor
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{
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 5a3fe61ae09e60f488649e570a04e071
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MonoImporter:
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  externalObjects: {}
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  serializedVersion: 2
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  defaultReferences: []
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  executionOrder: 0
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  icon: {instanceID: 0}
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  userData: 
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  assetBundleName: 
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  assetBundleVariant: 
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@@ -176,6 +176,11 @@ namespace TAO.VertexAnimation.Editor
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                {
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                    animationPages.InsertArrayElementAtIndex(animationPages.arraySize);
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                }
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                if (GUILayout.Button("auto fill", EditorStyles.miniButton))
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                {
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                    animationBook.AutoFill();
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                }
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            }
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        }
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