VertexAnimation/Editor/Scripts/VA_AssetConverter.cs

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298 B
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TAO.VertexAnimation.Editor
{
[CreateAssetMenu(fileName = "new AssetConverter", menuName = "VA_Animation/AssetConverter", order = 400)]
public class VA_AssetConverter : ScriptableObject
{
}
}