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Update README.md

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max 2022-01-02 15:21:39 +01:00 committed by GitHub
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@ -16,10 +16,10 @@ public class MyBehaviour : MonoBehaviour, IValidatable
#if UNITY_EDITOR
public void Validate(Report report)
{
// Check if health is valid.
// Check if health is valid.
if(startHealth <= 0)
{
// If not, log it.
// If not, log it.
report.Log(this, WarningType.Warning, ReportCategories.Design, $"{nameof(startHealth)} is to low", $"Make value > 0");
}
}