mirror of
				https://github.com/maxartz15/UnitySerializedReferenceUI.git
				synced 2025-11-03 22:36:03 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			23 lines
		
	
	
		
			697 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			697 B
		
	
	
	
		
			C#
		
	
	
	
	
	
#if UNITY_EDITOR
 | 
						|
using System;
 | 
						|
using System.Collections.Generic;
 | 
						|
using UnityEditor;
 | 
						|
using UnityEngine;
 | 
						|
 | 
						|
namespace Textus.SerializeReferenceUI.Editor
 | 
						|
{
 | 
						|
    public static class SerializeReferenceInspectorMiddleMouseMenu
 | 
						|
    {
 | 
						|
        public static void ShowContextMenuForManagedReferenceOnMouseMiddleButton(this SerializedProperty property, Rect position, IEnumerable<Func<Type, bool>> filters = null)
 | 
						|
        {
 | 
						|
            Event e = Event.current;
 | 
						|
            if (e.type != EventType.MouseDown || !position.Contains(e.mousePosition) || e.button != 2)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            property.ShowContextMenuForManagedReference(filters);
 | 
						|
        }
 | 
						|
    } 
 | 
						|
}
 | 
						|
#endif |