Folders redirection

This commit is contained in:
TextusGames
2020-05-16 16:28:15 +03:00
parent 0581978db8
commit 925fe29da1
71 changed files with 0 additions and 8 deletions

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fileFormatVersion: 2
guid: 827f3a2847b39a94eb6fcbdb0d73d6ca
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using UnityEngine;
[AttributeUsage(AttributeTargets.Field)]
public class SerializeReferenceButtonAttribute : PropertyAttribute
{
}

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fileFormatVersion: 2
guid: c64e0f68b41b48939c9b98cc29a19b20
timeCreated: 1579584059

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#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
[CustomPropertyDrawer(typeof(SerializeReferenceButtonAttribute))]
public class SerializeReferenceButtonAttributeDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return EditorGUI.GetPropertyHeight(property, true);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.BeginProperty(position, label, property);
var labelPosition = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
EditorGUI.LabelField(labelPosition, label);
var typeRestrictions = SerializedReferenceUIBuiltInTypeRestrictions.GetAllBuiltInTypeRestrictions(fieldInfo);
property.DrawSelectionButtonForManagedReference(position, typeRestrictions);
EditorGUI.PropertyField(position, property, GUIContent.none, true);
EditorGUI.EndProperty();
}
}
#endif

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fileFormatVersion: 2
guid: 5a07638044724309b6088c28a11a15af
timeCreated: 1579584059

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#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public static class SerializeReferenceInspectorButton
{
public static readonly Color SerializedReferenceMenuBackgroundColor = new Color(0.1f, 0.55f, 0.9f, 1f);
/// Must be drawn before DefaultProperty in order to receive input
public static void DrawSelectionButtonForManagedReference(this SerializedProperty property, Rect position, IEnumerable<Func<Type, bool>> filters = null) =>
property.DrawSelectionButtonForManagedReference(position, SerializedReferenceMenuBackgroundColor, filters);
/// Must be drawn before DefaultProperty in order to receive input
public static void DrawSelectionButtonForManagedReference(this SerializedProperty property,
Rect position, Color color, IEnumerable<Func<Type, bool>> filters = null)
{
var backgroundColor = color;
var buttonPosition = position;
buttonPosition.x += EditorGUIUtility.labelWidth + 1 * EditorGUIUtility.standardVerticalSpacing;
buttonPosition.width = position.width - EditorGUIUtility.labelWidth - 1 * EditorGUIUtility.standardVerticalSpacing;
buttonPosition.height = EditorGUIUtility.singleLineHeight;
var storedIndent = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
var storedColor = GUI.backgroundColor;
GUI.backgroundColor = backgroundColor;
var names = SerializeReferenceTypeNameUtility.GetSplitNamesFromTypename(property.managedReferenceFullTypename);
var className = string.IsNullOrEmpty(names.ClassName) ? "Null (Assign)" : names.ClassName;
var assemblyName = names.AssemblyName;
if (GUI.Button(buttonPosition, new GUIContent(className, className + " ( "+ assemblyName +" )" )))
property.ShowContextMenuForManagedReference(filters);
GUI.backgroundColor = storedColor;
EditorGUI.indentLevel = storedIndent;
}
}
#endif

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fileFormatVersion: 2
guid: 50b013bc3b4409b438f8781dee4dbbf1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public static class SerializeReferenceInspectorMiddleMouseMenu
{
public static void ShowContextMenuForManagedReferenceOnMouseMiddleButton(this SerializedProperty property,
Rect position, IEnumerable<Func<Type, bool>> filters = null)
{
var e = Event.current;
if (e.type != EventType.MouseDown || !position.Contains(e.mousePosition) || e.button != 2)
return;
property.ShowContextMenuForManagedReference(filters);
}
}
#endif

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fileFormatVersion: 2
guid: ba51bcbc90077924abfcf504152b4a51
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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fileFormatVersion: 2
guid: ff8136ca43f822642adfa6388b137133
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using UnityEngine;
[AttributeUsage(AttributeTargets.Field)]
public class SerializeReferenceMenuAttribute : PropertyAttribute
{
}

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fileFormatVersion: 2
guid: 4f1c372fa681cf146973df30a0d969fd
timeCreated: 1579584059

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#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
[CustomPropertyDrawer(typeof(SerializeReferenceMenuAttribute))]
public class SerializeReferenceMenuAttributeDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return EditorGUI.GetPropertyHeight(property, true);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.BeginProperty(position, label, property);
var typeRestrictions = SerializedReferenceUIBuiltInTypeRestrictions.GetAllBuiltInTypeRestrictions(fieldInfo);
property.ShowContextMenuForManagedReferenceOnMouseMiddleButton(position, typeRestrictions);
EditorGUI.PropertyField(position, property, true);
EditorGUI.EndProperty();
}
}
#endif

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fileFormatVersion: 2
guid: eaa31b1c39ee9424abe12fa0034d9d1b
timeCreated: 1579584059