mirror of
https://github.com/maxartz15/UnitySerializedReferenceUI.git
synced 2024-12-24 00:18:28 +01:00
21 lines
597 B
C#
21 lines
597 B
C#
|
#if UNITY_EDITOR
|
|||
|
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEditor;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public static class SerializeReferenceInspectorMiddleMouseMenu
|
|||
|
{
|
|||
|
public static void ShowContextMenuForManagedReferenceOnMouseMiddleButton(this SerializedProperty property,
|
|||
|
Rect position, IEnumerable<Func<Type, bool>> filters = null)
|
|||
|
{
|
|||
|
var e = Event.current;
|
|||
|
if (e.type != EventType.MouseDown || !position.Contains(e.mousePosition) || e.button != 2)
|
|||
|
return;
|
|||
|
|
|||
|
property.ShowContextMenuForManagedReference(filters);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endif
|