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# UnitySerializedReferenceUI
The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.
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Project is provided under Mit license which you can find in inner main folder ("SerializedReferenceUI")
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Known limitations.
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- Custom property drawer has no effect. Becouse property is drawn from custom attribute drawer custom property drawer is not applied (unity default behaviour).
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- Can not serialized types derived from UnityEngine.Object (monbehaviour, scriptableObject) (unity's limitation).
- Can not create instance of object that does not have empty constructor.
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Known Issues of serialized reference:
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- Renaming used type can produce data loss and throws unknown managed type exception. This is unity's bug.
- SerializeReference itself is not working properly with Prefab Instances;
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Future plans:
Possibly
- copy / paste.
- menu with searchbar.