UnitySerializedReferenceUI/Samples~/ExampleOfUsageFromDifferentAssembly/Animals/FishBase.cs

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public abstract class FishBase : AnimalBase, IFish
{
public string Tag = default;
}
public interface IFish
{
}
public class RedFish : FishBase
{
}
public class GoldenFish : FishBase
{
}
public class GreenFish : FishBase
{
}
public class BlackFish : FishBase
{
}