UnitySerializedReferenceUI/Samples~/ExampleOfUsageFromDifferentAssembly/Animals/DogBase.cs

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public abstract class DogBase : MammalBase, IDog
{
public string Tag = default;
}
public interface IDog
{
}
public class RedDog : DogBase
{
}
public class GoldenDog : DogBase
{
}
public class GreenDog : DogBase
{
}
public class BlackDog : DogBase
{
}