mirror of
https://github.com/maxartz15/UnitySerializedReferenceUI.git
synced 2024-11-22 15:45:35 +01:00
43 lines
769 B
C#
43 lines
769 B
C#
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using System;
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using UnityEngine;
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[Serializable]
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public class AnimalBase : IAnimal
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{
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[SerializeField] protected float age;
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public GameObject food;
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public virtual void Feed()
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{
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Debug.Log("Thanks");
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}
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}
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[Serializable]
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public class AnimalChild : AnimalBase {}
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[Serializable]
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public abstract class AnimalGrandChildAbstract : AnimalBase
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{
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public string someString;
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}
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[Serializable]
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public class AbstractAnimalGrandChild : AnimalGrandChildAbstract {}
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[Serializable]
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public abstract class AbstractAnimal : IAnimal
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{
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[SerializeField] protected float age;
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public GameObject food;
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public virtual void Feed()
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{
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Debug.Log("Thanks");
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}
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}
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[Serializable]
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public class AbstractAnimalChild : AbstractAnimal {}
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