mirror of
https://github.com/maxartz15/TextureCombiner.git
synced 2024-11-22 04:15:36 +01:00
27 lines
730 B
HTML
27 lines
730 B
HTML
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<!DOCTYPE html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<style type="text/css">
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* {
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margin: 0;
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padding: 0;
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}
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canvas {
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width: 100%;
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height: 100%;
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position: absolute;
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}
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</style>
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<title>TextureCombiner</title>
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<script src="Build/UnityLoader.js"></script>
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<script>
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var gameInstance = UnityLoader.instantiate("gameContainer", "Build/TextureCombiner_WebGL.json");
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</script>
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</head>
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<body>
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<div id="gameContainer" style="width: 100vw; height: 100vh; margin: auto"></div>
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</body>
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</html>
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