ScriptableData/Samples~/BaseTypes/Data/SDVector3.cs
2021-12-22 12:53:49 +01:00

7 lines
178 B
C#

using UnityEngine;
namespace ScriptableData
{
[CreateAssetMenu(menuName = "ScriptableData/Data/SDVector3", order = 146)]
public class SDVector3 : ScriptableData<Vector3> { }
}