ScriptableData/Samples~/BaseTypes/Data/SDInt.cs
2021-12-22 12:53:49 +01:00

7 lines
164 B
C#

using UnityEngine;
namespace ScriptableData
{
[CreateAssetMenu(menuName = "ScriptableData/Data/Int", order = 146)]
public class SDInt : ScriptableData<int> { }
}