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@ -1,4 +1,6 @@
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# Change Log:
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## 1.1.3
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- Update ExtendedScriptableObjectDrawer.
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## 1.1.2
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- Fixed private fields in ScriptableObject getting serialized.
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## 1.1.1
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@ -16,7 +16,8 @@ namespace ScriptableData.Editor
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{
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// Permamently exclude classes from being affected by the drawer.
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private static readonly string[] ignoredFullClassNames = new string[] { "TMPro.TMP_FontAsset" };
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private const int buttonWidth = 20;
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private static readonly GUIContent buttonContent = EditorGUIUtility.IconContent("d_ScriptableObject On Icon");
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private const int buttonWidth = 16;
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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@ -106,7 +107,7 @@ namespace ScriptableData.Editor
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propertyRect.width -= buttonWidth;
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// Draw create button.
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Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y, buttonWidth, EditorGUIUtility.singleLineHeight);
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Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y + 1, buttonWidth, EditorGUIUtility.singleLineHeight);
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DrawScriptableObjectCreateButton(buttonRect, property, fieldType);
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}
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}
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@ -126,7 +127,7 @@ namespace ScriptableData.Editor
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private static void DrawScriptableObjectCreateButton(Rect position, SerializedProperty property, Type type)
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{
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if (GUI.Button(position, "+"))
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if (GUI.Button(position, buttonContent, EditorStyles.iconButton))
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{
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GenericMenu typeChooser = new GenericMenu();
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IEnumerable<Type> types = type.Assembly.GetTypes().Where(t => type.IsAssignableFrom(t));
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@ -1,7 +1,7 @@
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{
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"name": "com.vertexcolor.scriptabledata",
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"displayName": "ScriptableData",
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"version": "1.1.2",
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"version": "1.1.3",
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"unity": "2019.1",
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"description": "ScriptableData code base for ScriptableObject workflow.",
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"category": "Tool",
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