ScenePartition/Runtime/SerializedStructures.cs
max d225f897ba long ids but not long enough!
- Object and prefab file id loading
- Generate grid update
- Switched uint to long but should probably be ulong!
2023-06-30 03:28:44 +02:00

13 lines
396 B
C#

using System.Collections.Generic;
namespace VertexColor.ScenePartition
{
[System.Serializable]
public class ScenePartitionSortedList : SerializableSortedList<long, ScenePartition> { }
[System.Serializable]
public class LongSortedSet : SerializableSortedSet<long> { }
[System.Serializable]
public class SceneGridDictionary : SerializableDictionary<int, List<long>> { }
}