generated from max/template-unity-project
max
d225f897ba
- Object and prefab file id loading - Generate grid update - Switched uint to long but should probably be ulong!
13 lines
396 B
C#
13 lines
396 B
C#
using System.Collections.Generic;
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namespace VertexColor.ScenePartition
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{
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[System.Serializable]
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public class ScenePartitionSortedList : SerializableSortedList<long, ScenePartition> { }
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[System.Serializable]
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public class LongSortedSet : SerializableSortedSet<long> { }
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[System.Serializable]
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public class SceneGridDictionary : SerializableDictionary<int, List<long>> { }
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} |