ScenePartition/Editor/ScenePartitionData.cs

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2023-06-27 00:24:46 +02:00
namespace VertexColor.ScenePartition.Editor
{
2023-06-27 00:24:46 +02:00
[System.Serializable]
public class ScenePartitionData
{
public bool HasCreatedPartitions => ScenePartitions != null && ScenePartitions.Count > 0;
public ScenePartitionSortedList ScenePartitions = new ScenePartitionSortedList();
public bool HasLoadedPartitions => LoadedScenePartitions != null && LoadedScenePartitions.Count > 0;
public ScenePartitionSortedList LoadedScenePartitions = new ScenePartitionSortedList();
public SceneGrid SceneGrid = new SceneGrid();
}
}