Update SceneDebugViewerWindow.cs

This commit is contained in:
max 2021-03-31 14:01:01 +02:00
parent a4eafe007c
commit 50df02b3b0

View File

@ -16,6 +16,8 @@ namespace TAO.SceneDebugViewer.Editor
window = (SceneDebugViewerWindow)GetWindow(typeof(SceneDebugViewerWindow)); window = (SceneDebugViewerWindow)GetWindow(typeof(SceneDebugViewerWindow));
window.titleContent = new GUIContent("SDV"); window.titleContent = new GUIContent("SDV");
window.maxSize = new Vector2(101, window.maxSize.y);
window.minSize = new Vector2(101, window.minSize.y);
window.Show(); window.Show();
} }
@ -41,13 +43,24 @@ namespace TAO.SceneDebugViewer.Editor
GUILayout.Space(6); GUILayout.Space(6);
// TODO: Horizontal and vertical grid/table selection drawer. for (int i = 0; i < options.Count; i += 2)
foreach (var o in options)
{ {
if (GUILayout.Button(o.content, GUILayout.Height(44))) GUILayout.BeginHorizontal();
if (GUILayout.Button(options[i].content, GUILayout.Height(44)))
{ {
o.Replace(); options[i].Replace();
} }
if (i + 1 < options.Count)
{
if (GUILayout.Button(options[i + 1].content, GUILayout.Height(44)))
{
options[i + 1].Replace();
}
}
GUILayout.EndHorizontal();
} }
} }
} }