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https://github.com/maxartz15/SceneDebugViewer.git
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Update SceneDebugViewerWindow.cs
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@ -16,6 +16,8 @@ namespace TAO.SceneDebugViewer.Editor
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window = (SceneDebugViewerWindow)GetWindow(typeof(SceneDebugViewerWindow));
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window = (SceneDebugViewerWindow)GetWindow(typeof(SceneDebugViewerWindow));
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window.titleContent = new GUIContent("SDV");
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window.titleContent = new GUIContent("SDV");
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window.maxSize = new Vector2(101, window.maxSize.y);
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window.minSize = new Vector2(101, window.minSize.y);
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window.Show();
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window.Show();
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}
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}
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@ -41,13 +43,24 @@ namespace TAO.SceneDebugViewer.Editor
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GUILayout.Space(6);
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GUILayout.Space(6);
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// TODO: Horizontal and vertical grid/table selection drawer.
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for (int i = 0; i < options.Count; i += 2)
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foreach (var o in options)
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{
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{
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if (GUILayout.Button(o.content, GUILayout.Height(44)))
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GUILayout.BeginHorizontal();
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if (GUILayout.Button(options[i].content, GUILayout.Height(44)))
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{
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{
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o.Replace();
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options[i].Replace();
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}
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}
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if (i + 1 < options.Count)
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{
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if (GUILayout.Button(options[i + 1].content, GUILayout.Height(44)))
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{
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options[i + 1].Replace();
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}
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}
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GUILayout.EndHorizontal();
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}
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}
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}
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}
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}
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}
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