SceneDebugViewer/Tests/Editor/TestEditorExample.cs

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2021-03-30 14:11:12 +02:00
using UnityEngine;
using UnityEngine.TestTools;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
namespace COMPANYNAME.PACKAGENAME.Editor.Tests
{
public class TestEditorExample
{
[Test]
public void TestEditorExampleSimplePasses()
{
// Use the Assert class to test conditions
}
[UnityTest]
public IEnumerator TestEditorExampleWithEnumeratorPasses()
{
// Use the Assert class to test conditions.
// Use yield to skip a frame.
yield return null;
}
}
}