75 lines
1.9 KiB
C#
75 lines
1.9 KiB
C#
using ImGuiNET;
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using Nerfed.Editor.Project;
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using Nerfed.Runtime;
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using Nerfed.Runtime.Graphics;
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using Nerfed.Runtime.Gui;
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namespace Nerfed.Editor
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{
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internal static class EditorGui
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{
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private static GuiController guiController;
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internal static void Initialize()
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{
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// Create GuiController.
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guiController = new GuiController(Engine.GraphicsDevice, Engine.MainWindow, Color.DimGray);
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// Subscribe to GUI update.
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// GuiController.OnGui call => UpdateDock;
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// GuiController.OnGui call => UpdateEditorWindows;
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// GuiController.OnGui call => ...;
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guiController.OnGui += HandleOnGui;
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}
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internal static void Update()
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{
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// Update GuiController.
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guiController.Update(Engine.Timestep.TotalSeconds);
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}
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internal static void Render()
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{
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// Reneder GuiController.
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guiController.Render();
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}
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internal static void Quit()
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{
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guiController.Dispose();
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}
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private static void UpdateDock()
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{
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// Setup default dockspace for the main window.
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uint id = ImGui.GetID("MainDockSpace");
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ImGui.DockSpaceOverViewport(id, ImGui.GetMainViewport(), ImGuiDockNodeFlags.None);
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}
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private static void UpdateMainMenu()
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{
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if (ImGui.BeginMainMenuBar())
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{
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if (ImGui.BeginMenu("File"))
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{
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if (ImGui.MenuItem("Exit"))
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{
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Engine.Quit();
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}
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ImGui.EndMenu();
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}
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ImGui.EndMainMenuBar();
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}
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}
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private static void HandleOnGui()
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{
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UpdateMainMenu();
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UpdateDock();
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ImGui.ShowDemoWindow();
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ProjectGui.OnGui();
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}
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}
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} |