robert
92cf24fe9f
- Shader building now inspects the spir-v for descriptor sets and writes the info to the output binary
10 lines
194 B
C#
10 lines
194 B
C#
namespace Nerfed.Runtime;
|
|
|
|
public abstract class Resource
|
|
{
|
|
public string Path { get; internal set; }
|
|
|
|
internal abstract void Load(Stream stream);
|
|
internal abstract void Unload();
|
|
}
|