Nerfed/Nerfed.Runtime/Graphics/Resources
robert 92cf24fe9f - Added resource manager
- Shader building now inspects the spir-v for descriptor sets and writes the info to the output binary
2024-07-13 13:45:12 +02:00
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Buffer.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
ComputePipeline.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Fence.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
GraphicsPipeline.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Sampler.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
Texture.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00
TransferBuffer.cs Setup entry point + integrated moonworks stuff 2024-07-05 14:32:58 +02:00