Files
Nerfed/Nerfed.Builder/Meta/AssetMeta.cs
T
2026-04-28 19:17:23 +02:00

31 lines
1001 B
C#

using System;
namespace Nerfed.Builder.Meta
{
/// <summary>
/// Foundation for JSON-serialized metadata files (e.g. hero.png.meta)
/// </summary>
public class AssetMeta
{
/// <summary>
/// The universally unique identifier for this asset, generated on first import.
/// </summary>
public Guid Id { get; set; }
/// <summary>
/// The importer version. Useful to force re-imports if your engine updates how it parses textures.
/// </summary>
public int ImporterVersion { get; set; } = 1;
/// <summary>
/// Base constructor needed for JSON deserialization
/// </summary>
public AssetMeta() { }
public AssetMeta(Guid id)
{
Id = id;
}
}
}