- Added resource manager

- Shader building now inspects the spir-v for descriptor sets and writes the info to the output binary
This commit is contained in:
2024-07-13 13:45:12 +02:00
parent cce6e00960
commit 92cf24fe9f
28 changed files with 420 additions and 978 deletions
@@ -0,0 +1,9 @@
namespace Nerfed.Runtime;
public static class StorageContainer
{
public static Stream OpenStream(string file)
{
return File.Open(file, FileMode.Open);
}
}