- Added resource manager

- Shader building now inspects the spir-v for descriptor sets and writes the info to the output binary
This commit is contained in:
2024-07-13 13:45:12 +02:00
parent cce6e00960
commit 92cf24fe9f
28 changed files with 420 additions and 978 deletions
-4
View File
@@ -3,8 +3,4 @@ namespace Nerfed.Builder;
public static class PathUtil
{
public const string ImportedFileExtension = ".bin";
public const string BuildFolderName = ".build";
public const string ImportFileExtension = ".import";
public const string ImportFolderName = $"{BuildFolderName}/Import";
public const string ContentFolderName = "Content";
}