hierachy and parent child system updates

- started working on an editor hierarchy window
- testing filters
- testing parent child relations without system
- testing root component
- thinking about how to get all entities that are not a child, but also don't have an other identifying component
This commit is contained in:
max
2024-10-15 00:41:45 +02:00
parent 0d14a32726
commit 91b4f5fafb
8 changed files with 215 additions and 77 deletions

View File

@ -66,6 +66,11 @@ namespace Nerfed.Editor
UpdateDock();
ImGui.ShowDemoWindow();
foreach (MoonTools.ECS.System system in Program.editorSystems)
{
system.Update(Engine.Timestep);
}
}
}
}