added idenentity transform
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b3adef3a40
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@ -14,5 +14,7 @@ public LocalTransform(Vector3 position, Quaternion rotation, Vector3 scale)
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this.rotation = rotation;
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this.scale = scale;
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}
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public static readonly LocalTransform Identity = new(Vector3.Zero, Quaternion.Identity, Vector3.One);
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}
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}
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