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https://github.com/maxartz15/MA_TextureAtlasser.git
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Update MA_TextureAtlasserProInspectorView.cs
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@ -13,6 +13,7 @@ namespace MA_TextureAtlasserPro
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private MA_TextureAtlasserProQuad lastSelectedQuad;
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private bool isEditing = false;
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private GUIStyle labelStyle = new GUIStyle(GUI.skin.label);
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private Vector2 scrollPos = Vector2.zero;
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public MA_TextureAtlasserProInspectorView(MA_TextureAtlasserProWindow currentEditorWindow, string title) : base(currentEditorWindow, title)
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{
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@ -37,6 +38,10 @@ namespace MA_TextureAtlasserPro
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}
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GUILayout.BeginArea(editorViewRect, EditorStyles.helpBox);
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using (var scrollViewScope = new EditorGUILayout.ScrollViewScope(scrollPos, false, false))
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{
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scrollPos = scrollViewScope.scrollPosition;
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GUILayout.BeginVertical(GUILayout.ExpandWidth(true));
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GUILayout.Label("Quad Name");
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@ -90,6 +95,7 @@ namespace MA_TextureAtlasserPro
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SerializedObject serializedObject = new SerializedObject(curWindow.textureAtlas.selectedTextureQuad);
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serializedObject.Update();
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if (curWindow.textureAtlas.selectedTextureQuad.modelGroups != null)
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{
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SerializedProperty modelGroupsSP = serializedObject.FindProperty("modelGroups");
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@ -164,7 +170,7 @@ namespace MA_TextureAtlasserPro
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GUILayout.Label("x " + curWindow.textureAtlas.selectedTextureQuad.guiRect.x.ToString() + ", y " + curWindow.textureAtlas.selectedTextureQuad.guiRect.y.ToString());
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GUILayout.Label("w " + curWindow.textureAtlas.selectedTextureQuad.guiRect.width.ToString() + ", h " + curWindow.textureAtlas.selectedTextureQuad.guiRect.height.ToString(), labelStyle);
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}
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GUILayout.EndVertical();
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GUILayout.EndArea();
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}
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