MA_TextureAtlasser/README.md

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2018-08-27 08:47:29 +02:00
# MA_TextureAtlasser
Texture atlas creator for Unity
2018-08-27 08:55:04 +02:00
You can combine textures and/or remap the UVs for the 3D models.
By having full control over the size and position of the textures that are being placed in the atlas you will never stand for surprises when exporting. This will cost some more time than auto-generating your texture atlases but you know whats going on and which models/textures are getting priority.
https://youtu.be/PBRKlopkZP0
For more information: https://maxartz15.com/ma_textureatlas/