mirror of
https://github.com/maxartz15/MA_TextureAtlasser.git
synced 2024-11-13 00:55:33 +01:00
25 lines
620 B
C#
25 lines
620 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using MA_Editor;
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namespace MA_TextureAtlasserPro
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{
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[System.Serializable]
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public class MA_TextureAtlasserProSettings : ScriptableObject
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{
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[Header("Selection")]
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public bool autoFocus = true;
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[Header("Duplication:")]
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public bool copySelectedQuadData = false;
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public string duplicatedQuadNamePrefix = "new ";
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[Header("Hotkeys:")]
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public bool useHotkeys = false;
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public KeyCode addQuadHotKey = KeyCode.Q;
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public KeyCode removeQuadHotKey = KeyCode.R;
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public KeyCode duplicateHotKey = KeyCode.D;
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}
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}
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