InteractiveMask/Runtime
max 88b0bd925b Global shader parameters.
Switched to using global shader parameter names instead of directly assigning the data to the materials.
2021-04-06 10:15:55 +02:00
..
Shaders MaskCamera & MaskUV 2021-03-03 12:51:54 +01:00
MaskCamera.cs Global shader parameters. 2021-04-06 10:15:55 +02:00
MaskCamera.cs.meta Mask Camera 2021-03-01 22:40:19 +01:00
MaskRenderer.cs Update MaskRenderer.cs 2021-03-08 14:33:46 +01:00
MaskRenderer.cs.meta MaskCamera & MaskUV 2021-03-03 12:51:54 +01:00
Shaders.meta MaskRenderer 2021-03-01 17:20:08 +01:00
TAO.InteractiveMask.asmdef Package setup. 2021-03-01 17:19:36 +01:00
TAO.InteractiveMask.asmdef.meta Package setup. 2021-03-01 17:19:36 +01:00