VolumetricLighting/Assets
2016-11-06 00:21:11 +01:00
..
AreaLight Handle the reversed depth buffer in 5.5 2016-11-02 17:07:52 +01:00
LightManager Added the project. 2016-11-01 13:25:56 +01:00
LightOverride Added the project. 2016-11-01 13:25:56 +01:00
MinValueAttribute Added the project. 2016-11-01 13:25:56 +01:00
Scenes An example of handling transparent objects. 2016-11-06 00:21:11 +01:00
TubeLight Added the project. 2016-11-01 13:25:56 +01:00
VolumetricFog Handle the reversed depth buffer in 5.5 2016-11-02 17:07:52 +01:00
Wind Added the project. 2016-11-01 13:25:56 +01:00
AreaLight.meta Added the project. 2016-11-01 13:25:56 +01:00
LightManager.meta Added the project. 2016-11-01 13:25:56 +01:00
LightOverride.meta Added the project. 2016-11-01 13:25:56 +01:00
MinValueAttribute.meta Added the project. 2016-11-01 13:25:56 +01:00
Scenes.meta Added the project. 2016-11-01 13:25:56 +01:00
TubeLight.meta Added the project. 2016-11-01 13:25:56 +01:00
VolumetricFog.meta Added the project. 2016-11-01 13:25:56 +01:00
Wind.meta Added the project. 2016-11-01 13:25:56 +01:00