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22 lines
516 B
C#
22 lines
516 B
C#
using Unity.Entities;
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using Unity.Mathematics;
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using UnityEngine;
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namespace TAO.VertexAnimation
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{
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public class VA_AnimationDataComponentAuthoring : MonoBehaviour
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{
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public float4 Color;
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}
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public class VA_AnimationDataBaker : Baker < VA_AnimationDataComponentAuthoring >
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{
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public override void Bake( VA_AnimationDataComponentAuthoring authoring )
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{
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//Entity parent = GetEntity( authoring.RootParent );
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AddComponent( new VaAnimationDataComponent{ Value = authoring.Color} );
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}
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}
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}
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