mirror of
https://github.com/maxartz15/VertexAnimation.git
synced 2024-11-09 14:22:54 +01:00
max
b63ee2ff02
P4 sync: - LOD testing. - AnimatorSystems test setup. - AnimationTime and AnimationIndex per mesh. - Vector encoding/decoding.
40 lines
474 B
Plaintext
40 lines
474 B
Plaintext
# P4 ignore
|
|
*.p4ignore
|
|
|
|
# Unity ignore
|
|
[Ll]ibrary/
|
|
[Tt]emp/
|
|
[Oo]bj/
|
|
[Bb]uild/
|
|
[Bb]uilds/
|
|
[Ll]ogs/
|
|
Assets/AssetStoreTools*
|
|
|
|
# Visual Studio 2015 cache directory
|
|
/.vs/
|
|
|
|
# Autogenerated VS/MD/Consulo solution and project files
|
|
ExportedObj/
|
|
.consulo/
|
|
*.csproj
|
|
*.unityproj
|
|
*.sln
|
|
*.suo
|
|
*.tmp
|
|
*.user
|
|
*.userprefs
|
|
*.pidb
|
|
*.booproj
|
|
*.svd
|
|
*.pdb
|
|
|
|
# Unity3D generated meta files
|
|
*.pidb.meta
|
|
*.pdb.meta
|
|
|
|
# Unity3D Generated File On Crash Reports
|
|
sysinfo.txt
|
|
|
|
# Builds
|
|
*.apk
|
|
*.unitypackage |