VertexAnimation/Runtime/Shaders/HLSL
max ea1d2412b1 AnimationLibrary
AnimationLibraryBook editor setup.
AnimationLibrary AnimationData generation and material setup.
AnimationBook added support for non animation textures as well. This allows the user for example, to link Albedo maps with animations.
MaterialData is now in one component.
Note: Only 1/3th of the performance when having 4 swapping texture maps/arrays.
2020-12-14 20:27:44 +01:00
..
SampleTexture2DArrayLOD.hlsl AnimatorSystems test. 2020-12-06 02:36:15 +01:00
SampleTexture2DArrayLOD.hlsl.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VectorEncodingDecoding.hlsl WIP custom vector encoding. 2020-12-08 17:34:59 +01:00
VectorEncodingDecoding.hlsl.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VertexAnimation.hlsl AnimationLibrary 2020-12-14 20:27:44 +01:00
VertexAnimation.hlsl.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00