mirror of
https://github.com/maxartz15/VertexAnimation.git
synced 2024-09-19 20:55:41 +02:00
max
b63ee2ff02
P4 sync: - LOD testing. - AnimatorSystems test setup. - AnimationTime and AnimationIndex per mesh. - Vector encoding/decoding.
6 lines
82 B
C#
6 lines
82 B
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
namespace TAO.VertexAnimation.Editor
|
|
{
|
|
} |