mirror of
https://github.com/maxartz15/VertexAnimation.git
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44 lines
1.1 KiB
JSON
44 lines
1.1 KiB
JSON
{
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"name": "com.tech_art_outsource.vertex_animation",
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"displayName": "TAO Vertex Animation",
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"version": "0.3.1",
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"unity": "2020.2",
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"unityRelease": "1f1",
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"description": "Vertex animation shaders and tools.",
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"category": "Tool",
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"type": "tool",
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"license": "MIT",
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"author": {
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"name": "Max Kruf",
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"email": "info@maxartz15.com",
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"url": "https://www.maxartz15.com"
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},
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"keywords": [
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"tech art outsource",
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"vertex animation"
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],
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"samples": [
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{
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"displayName": "Example 1",
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"description": "Example for testing",
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"path": "Samples~/Example1"
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},
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{
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"displayName": "Example 2",
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"description": "Character and spawner example",
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"path": "Samples~/Example2"
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},
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{
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"displayName": "Example 3",
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"description": "Mono animation system example",
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"path": "Samples~/Example3"
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}
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],
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"dependencies": {
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"com.unity.entities": "0.16.0-preview.21",
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"com.unity.render-pipelines.universal": "10.2.2",
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"com.unity.shadergraph": "10.2.2",
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"com.unity.rendering.hybrid": "0.10.0-preview.21"
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},
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"hideInEditor": false
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} |