Interpolation

Smooth animations :)
This commit is contained in:
max
2021-02-09 17:21:42 +01:00
parent c928f6daae
commit f7fc4434d5
6 changed files with 2898 additions and 599 deletions

View File

@ -45,6 +45,9 @@ namespace TAO.VertexAnimation.Editor
EditorGUILayout.PropertyField(serializedObject.FindProperty("materialShader"), new GUIContent(""));
}
EditorGUILayout.PropertyField(serializedObject.FindProperty("useNormalA"), new GUIContent("Use Normal (A)"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("useInterpolation"));
if (GUILayout.Button("Bake", GUILayout.Height(32)))
{
modelBaker.Bake();