Interpolation

Smooth animations :)
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max committed 2021-02-09 17:21:42 +01:00
1 parent c928f6daae
commit f7fc4434d5
6 files changed
+2898 -599

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@@ -45,6 +45,9 @@ namespace TAO.VertexAnimation.Editor
EditorGUILayout.PropertyField(serializedObject.FindProperty("materialShader"), new GUIContent(""));
}
EditorGUILayout.PropertyField(serializedObject.FindProperty("useNormalA"), new GUIContent("Use Normal (A)"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("useInterpolation"));
if (GUILayout.Button("Bake", GUILayout.Height(32)))
{
modelBaker.Bake();