mirror of
https://github.com/maxartz15/VertexAnimation.git
synced 2025-06-13 06:46:17 +02:00
Custom encoding/decoding.
Custom vector3 encoding/decoding test. removed normal decoding from VA functions, this should now be done outside this function to allow easy switching of decoders. Co-Authored-By: Neeto-rzo <68438932+Neeto-rzo@users.noreply.github.com>
This commit is contained in:
@ -65,6 +65,12 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "162fa960f3894c9fb70367b3991edf5a"
|
||||
},
|
||||
{
|
||||
"m_Id": "6b6867732354471b902be3554bba5b09"
|
||||
},
|
||||
{
|
||||
"m_Id": "be7a8a9d9878441eaec283da2aaf8933"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
@ -154,6 +160,20 @@
|
||||
"m_SlotId": -1980518314
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "6b6867732354471b902be3554bba5b09"
|
||||
},
|
||||
"m_SlotId": 1
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "be7a8a9d9878441eaec283da2aaf8933"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
@ -640,9 +660,9 @@
|
||||
"m_GPUInstanced": false,
|
||||
"m_Hidden": false,
|
||||
"m_Value": {
|
||||
"r": 0.8301886916160584,
|
||||
"g": 0.4964756965637207,
|
||||
"b": 0.07440368086099625,
|
||||
"r": 0.2350783497095108,
|
||||
"g": 0.8584905862808228,
|
||||
"b": 0.1579298973083496,
|
||||
"a": 0.0
|
||||
},
|
||||
"m_ColorMode": 0
|
||||
@ -789,6 +809,34 @@
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
|
||||
"m_ObjectId": "5529db94ce71493980a6bcdb26f8bbb1",
|
||||
"m_Id": 1,
|
||||
"m_DisplayName": "Out_Vector3",
|
||||
"m_SlotType": 1,
|
||||
"m_Priority": 2147483647,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "OutVector3",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [
|
||||
"X",
|
||||
"Y",
|
||||
"Z"
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
@ -939,6 +987,46 @@
|
||||
"m_SerializedDescriptor": "SurfaceDescription.Smoothness"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.SubGraphNode",
|
||||
"m_ObjectId": "6b6867732354471b902be3554bba5b09",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "DecodeFloatToFloat3",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -944.0,
|
||||
"y": 1389.0,
|
||||
"width": 208.0,
|
||||
"height": 278.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "7397f58292e54fc2beee337ecd54e939"
|
||||
},
|
||||
{
|
||||
"m_Id": "5529db94ce71493980a6bcdb26f8bbb1"
|
||||
}
|
||||
],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedSubGraph": "{\n \"subGraph\": {\n \"fileID\": -5475051401550479605,\n \"guid\": \"18ce5782075ebe745a6c31bffe3ff85e\",\n \"type\": 3\n }\n}",
|
||||
"m_PropertyGuids": [
|
||||
"000a9ca6-880e-4eee-a436-af6921fc25b8"
|
||||
],
|
||||
"m_PropertyIds": [
|
||||
654627568
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
|
||||
@ -993,6 +1081,24 @@
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "7397f58292e54fc2beee337ecd54e939",
|
||||
"m_Id": 654627568,
|
||||
"m_DisplayName": "Vector1",
|
||||
"m_SlotType": 0,
|
||||
"m_Priority": 2147483647,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Vector1_771ac3b08a1144b086078a0d07c220da",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": 0.23919999599456788,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": [
|
||||
"X"
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
|
||||
@ -1446,6 +1552,41 @@
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PreviewNode",
|
||||
"m_ObjectId": "be7a8a9d9878441eaec283da2aaf8933",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "Preview",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -682.0,
|
||||
"y": 1389.0,
|
||||
"width": 208.0,
|
||||
"height": 278.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "e0d2d0e15cc14decbb4418c29b8503be"
|
||||
},
|
||||
{
|
||||
"m_Id": "f3f4d3efc35c484887ea1c7630a567b7"
|
||||
}
|
||||
],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Width": 208.0,
|
||||
"m_Height": 208.0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
@ -1586,6 +1727,31 @@
|
||||
"m_ColorMode": 1
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "e0d2d0e15cc14decbb4418c29b8503be",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "In",
|
||||
"m_SlotType": 0,
|
||||
"m_Priority": 2147483647,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "In",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
@ -1636,6 +1802,31 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "f3f4d3efc35c484887ea1c7630a567b7",
|
||||
"m_Id": 1,
|
||||
"m_DisplayName": "Out",
|
||||
"m_SlotType": 1,
|
||||
"m_Priority": 2147483647,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
|
||||
|
Reference in New Issue
Block a user