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Update Example1.
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@@ -3,7 +3,7 @@ using Unity.Mathematics;
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using Unity.Collections;
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using TAO.VertexAnimation;
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public class SampleAnimationSystemsAuthoring : UnityEngine.MonoBehaviour
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public class SampleAnimationSystemAuthoring : UnityEngine.MonoBehaviour
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{
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[UnityEngine.SerializeField]
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private SampleSystem sampleSystem = SampleSystem.PlayRandomAnimation;
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