Simplify editor

Animations can now be used by scriptable object reference.
Bake saves book and animations.
Checks to update instead of create+overwrite assets to keep references/configuration.
This commit is contained in:
max
2021-01-19 13:59:31 +01:00
parent 2d6e920017
commit c465ec6585
7 changed files with 169 additions and 87 deletions

View File

@ -6,7 +6,7 @@ namespace TAO.VertexAnimation
{
public static class NamingConventionUtils
{
public struct TextureInfo
public struct PositionMapInfo
{
public string name;
public int frames;
@ -14,9 +14,9 @@ namespace TAO.VertexAnimation
public int fps;
}
public static TextureInfo GetTextureInfo(this string name)
public static PositionMapInfo GetTextureInfo(this string name)
{
TextureInfo textureInfo = new TextureInfo();
PositionMapInfo textureInfo = new PositionMapInfo();
string[] parts = name.Split('_');
foreach (var p in parts)