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New default lit shader.
New default lit shader. Removed unused gizmos. Updated preset.
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@ -85,11 +85,7 @@ namespace TAO.VertexAnimation.Editor
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{
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if (materialShader == null)
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{
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materialShader = Shader.Find("VA_VertexAnimationBase");
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if (materialShader == null)
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{
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materialShader = Shader.Find("Shader Graphs/VA_VertexAnimationBase");
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}
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materialShader = Shader.Find("TAO/Lit");
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}
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}
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