Small MeshSimplifier optimalization.

List -> Array.
Skip LOD when quality is 1.
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max committed 2021-02-18 17:35:05 +01:00
1 parent bc8aa08193
commit 43049094af
3 files changed
+27 -22

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@@ -1,7 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Linq;
namespace TAO.VertexAnimation.Editor
{