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mirror of https://github.com/maxartz15/VertexAnimation.git synced 2025-07-15 11:56:07 +02:00

Small MeshSimplifier optimalization.

List -> Array.
Skip LOD when quality is 1.
This commit is contained in:
max
2021-02-18 17:35:05 +01:00
parent bc8aa08193
commit 43049094af
3 changed files with 27 additions and 22 deletions
Editor/Scripts/ModelBaker
Runtime/Scripts/ModelBaker

@ -1,7 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Linq;
namespace TAO.VertexAnimation.Editor
{